RW Room Viewer by: Sandfops
v. 1.0.0 is a bit unfinished, it lacks some basic things like grime and loading water parameters (I plan on adding both + more)
Visuals are not 100% accurate, but they are Close-Enough:tm:

In the future I would like to add launch parameters that allow opening to a specific room/scree/palettes/etc directly as a commandline argument for easy Leditor integration.  But right now that doesn't exist, sorry.

This program was created in KitEngine, a Vulkan game engine that only I have access to because I got special permission from the creator (also me).  A Vulkan capable GPU is required.  some older laptop GPUs fail to run my shaders despite supporting Vulkan, looking into that one.

### CONTROLS ###
hold right-click / middle-click and pan mouse: change screens within a room.
F1: show/hide (some) editor tiles.  I'm adding the rest in the future.
F2: show/hide tile geometry.
F3: show/hide playable area grid.
F12: show/hide some debug info (I forgot to remove it before compiling)

If on Linux:
Linux has this very cool thing where there is not a unified file browser.  if you are on a Gnome Desktop you will need zenity installed for the open-file dialog to work.  If you are on a Plasma Desktop you should have QT5+ installed by default, though zenity will also work as a fallback.  QT and GTK did not want to compile together (macro conflicts my beloved) so a zenity dependency is the best I could do.
